Is Resident Evil Requiem worth playing?
A major return for the series with split personalities
Capcom’s newest mainline entry has landed as a high-water mark for the franchise: it pairs two very different playstyles across a single campaign and has been widely praised by critics. One half of the game leans into tense, slow-burn survival horror; the other delivers more aggressive, action-forward combat. That contrast gives players distinct pacing and decision points across a 10–12 hour experience.
Technically and commercially the launch has already made noise. Review aggregation and analysis indicate this is the best-reviewed mainline entry in the series in more than two decades, and demand has been strong enough that physical copies rapidly sold out at many U.S. retailers. Capcom supported the release with a day-one patch on some platforms, confirmed Switch 2-specific optimisations, and even announced an amiibo launch tied to the game’s rollout.
Why it matters
- The dual-protagonist design intentionally revisits franchise DNA—mixing exploration, puzzles and tense resource management with moments of cinematic action.
- Platform performance is a talking point: outlets that study ports and tech have singled out this release as an impressive Switch 2 conversion while noting clear differences between systems.
- The game includes a mix of puzzles, collectibles and hidden challenges that extend replay value for completionists and series fans.
Quick checklist for players
- Expect two distinct experiences—adjust your approach depending which character you’re using.
- Hunt upgrades and collectibles; they matter for both survivability and unlocking extras.
- If you like technical breakdowns, look into platform-specific analyses—some versions prioritise visual fidelity while others aim for steadier frame rates.
It’s a release that both honours long-time Resident Evil tropes and tries to push the series’ structure forward, offering something for returning fans and players who want a matched mix of scares and spectacle.