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Subnautica 2 roadmap: what’s coming next

Subnautica 2’s early access roadmap targets features and new content

Unknown Worlds has published its first official roadmap for Subnautica 2, laying out improvements and additions expected to arrive during early access. The plan is organized around upcoming updates rather than a single “launch-to-complete” timeline, and it reflects the studio’s intent to iterate based on player feedback.

Core items promised in the roadmap

Across the roadmap discussions, the most consistently highlighted improvements include:

  • A sprint button
  • Voice chat
  • Player trading

The studio also frames these changes as part of “the next chapter” of the story, positioning early access updates not just as quality-of-life tweaks, but as steps forward in how the game evolves over time.

Community input shaping updates

The roadmap is presented with a degree of flexibility—updates are described as subject to change—because the developer says community input is key to deciding what gets emphasized. That matters for players because it implies the content cadence and the specific priorities may shift depending on what early access players do and ask for.

Why it matters now

Subnautica 2 is already attracting very large concurrent interest on Steam and PC/Xbox platforms, so roadmap expectations are likely to be high. Clear promises—like sprint, voice chat, and trading—give players concrete reasons to keep returning during early access, while “next chapter of the story” signals that the single-player campaign and progression are expected to expand rather than remain fixed.

In short, early access is being used as a vehicle for both feature additions and ongoing story delivery, with the roadmap serving as a guidepost for what the developer is actively building next.


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