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What happened with Ubisoft studio closures and layoffs?

Ubisoft closes studios, restructures, and cuts about 380 jobs

Ubisoft is in the middle of another round of cost-cutting that includes closing two studios and laying off up to about 380 employees.

The stories in the feed pinpoint Ubisoft Winnipeg and Ubisoft Belgrade as the studios being shut down, and frame the changes as part of Ubisoft’s broader restructuring effort that has already involved multiple waves of layoffs earlier in the year.

What’s being cut and why it matters

  • Two development offices are shutting. Winnipeg and Belgrade are named as the locations affected.
  • Headcount reductions are significant. Reports describe expectations of layoffs in the hundreds, with figures around 380.
  • Restructuring continues rather than ending. The feed’s coverage treats the closures as another step in an ongoing pattern, not a one-off correction.

Industry impact

This kind of consolidation typically affects:

  • Project resourcing, especially for teams supporting live games or ongoing post-launch work.
  • Talent pipelines, as studio closures can force reassignment or push workers to the broader market.
  • Release cadence confidence, because fewer internal teams often means fewer parallel projects—particularly in Ubisoft’s case, where multiple franchises require long-term support.

No specific list of which Ubisoft games were directly impacted was included in the provided material. The decisive facts are the closures of those two studios and the scale of the layoffs as Ubisoft tries to reset its operations.


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