What killed Lords of the Fallen 2 Epic exclusivity?
Epic exclusivity deal for Lords of the Fallen 2 ends
Lords of the Fallen 2’s planned Epic Games Store PC exclusivity has been thrown out after CI Games’ CEO previously described Epic as an “incredible partner” during the game’s development.
The practical outcome is that the game is now positioned to reach Steam (and potentially other PC storefronts) rather than being locked to Epic for the initial window. Another related report frames it as CI Games terminating its publishing agreement with Epic, which is the mechanism that typically governs storefront timing.
This matters for two reasons:
1) Storefront access changes for players
Steam releases tend to carry faster discoverability, simpler wishlist tracking, and a broader audience than a single-store deal. For players who prefer Valve’s platform ecosystem, an end to exclusivity can reduce friction around buying and playing.
2) A sign of shifting PC publishing logic
More than the single title, the story reflects a wider pattern where publishers weigh the marketing value of exclusivity against the longer-term goodwill (and player retention) that comes from wider distribution.
What we know from the coverage
- The exclusivity deal was terminated and described as being “in the trash.”
- CI Games is linked to the decision via its CEO and by ending its Epic publishing agreement.
- A separate report notes that the situation could mean a Steam launch “on launch,” but it also leaves room for uncertainty because neither company is quoted with a full simultaneous official statement in the provided snippets.
Bottom line: Lords of the Fallen 2 is moving away from a single-PC storefront approach, and that likely improves access for PC players—especially those waiting specifically for Steam.