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Why did PlayStation add 30-day DRM checks?

Sony’s 30-day check-in requirement sparked ownership concerns

Recent PlayStation updates introduced a new licensing behavior for digital games on PS4 and PS5: a one-time online check followed by a repeating 30-day verification cycle. Multiple reports from players describe games becoming temporarily inaccessible if the console isn’t kept online within that window.

Sony has offered a clarifying statement through a spokesperson: players can continue accessing and playing purchased games as usual, but a one-time online check is required to confirm a game’s license, after which no further check-ins are required. That messaging conflicts with what some owners have been seeing in practice—some describe ongoing periodic restrictions rather than a single verification.

The timing also matters. Community reports say the issue primarily affects games purchased after March 2026, turning what many players assumed was “permanent ownership” into something closer to subscription-like enforcement for continued access.

What players should take away

  • Some digital purchases appear to require an online connection at least once every 30 days.
  • Sony’s official explanation frames it as a one-time check to confirm licensing.
  • The mismatch has raised “game expiry” fears—especially for players who travel, keep consoles offline, or rely on stable offline play.

For the broader industry, the episode highlights how platform-level DRM changes can affect consumer trust even when the underlying intent is framed as license validation. Until Sony provides a more consistent, fully detailed explanation of how often checks occur and for which titles, players are left balancing convenience against the risk of losing access.


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