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Why did Slay the Spire 2 get review-bombed again?

Recent Steam review activity for Slay the Spire 2 has turned from “Mixed” into another wave of review bombing after a new update went live. The core issue is that players blamed the update itself—rather than a single controversy or unrelated event—for worsening the experience enough to trigger coordinated negative reviews.

This matters because Mega Crit’s approach to Slay the Spire 2 has been heavily patch-driven: the game has been receiving frequent balance changes, including major tweaks that roll in the best-known adjustments from beta. That cadence can be a double-edged sword. When changes land that players dislike—whether they affect balance, gameplay feel, or how certain strategies perform—they can quickly become a focal point for collective backlash.

In this latest case, the reporting indicates the update triggered a second round of review bombing, implying dissatisfaction remained unresolved from earlier waves. The implication is that even after addressing some concerns in subsequent beta patches and “major update” rollups, the community wasn’t universally convinced by what shipped.

From a broader industry standpoint, the episode highlights a pattern seen across live-service and frequently updated games: players may accept ongoing patches, but they will also punish updates that feel like they reduce the game’s identity or constrain preferred builds—especially in roguelikes where balance can directly reshape what decks and relic combinations are viable.

For players trying to decide whether to jump back in, the practical takeaway is that the update is the trigger for the latest sentiment shift. If you’re sensitive to how patches affect strategy and balance, checking the patch notes and community discussion around the specific update is likely the fastest way to understand what changed and whether it aligns with how you like to play.


Curated by Humans | Summarized by Machines