Why does Resident Evil Requiem look best on PS5 Pro?
PS5 Pro's upgraded upscaler is making a visible difference
Capcom's latest entry benefits from Sony's refreshed PlayStation Spectral Super Resolution (PSSR) system on PS5 Pro. Resident Evil Requiem is the first title shipping with the enhanced PSSR implementation, and early analysis and side‑by‑side comparisons show that the game gets a noticeable boost on the more powerful console.
Players will see improvements in image clarity and fidelity without requiring a full native resolution render. The upgraded upscaler cleans up fine detail, stabilises edges, and produces an overall picture that reviewers have called “beautiful.” That means sharper textures and fewer jagged artifacts in scenes that would otherwise need much heavier GPU work to run at native resolution.
Digital Foundry and other technical outlets have praised the results, while comparisons between Switch 2 and PS5 Pro versions underline how platform differences still matter: the Switch 2 port is impressive, but the PS5 Pro takes advantage of the new PSSR improvements to deliver crisper visuals on capable hardware. The upgrade is particularly effective in complex, high‑contrast scenes that previously revealed upscaling weaknesses.
What this matters for players
- Better-looking visuals on PS5 Pro without large performance costs.
- More stable image quality in detailed scenes and during camera motion.
- A signal that Sony intends to push the PSSR tech across more titles.
It’s still early days. The improvement depends on how developers adopt the new upscaler, and not every game will show the same gains. But for players deciding which platform to use for Resident Evil Requiem, the PS5 Pro currently offers the clearest showcase of Sony’s next‑gen upscaling tech in action.